It Takes Two: Creator will not install any NFTs in his games
Josef Fares, the founder of Haze light Studios and Creator of It Takes Two, exercises significant criticism about NFTs in games. He said he would rather shoot in knee, as non-reasonable tokens in his future title.
In an interview with Washington Post, Fares said that one could hold him for stupid because he believes that games first form an art form and then a business enterprise.
Any decision you meet in a game where you need to adapt the design to bring the player to pay money or do something that brings him to pay money is wrong if you have me ask, Fares explained. If you ask a big CEO of a company, he would say that I'm stupid because it's going to make money in companies. But I would still say no. For me, Gaming is art.
He does not say that he does not support live service projects, as the industry is constantly struggling with the problem of many unfinished games.
Live service? We will never have that. People can work with it, and I do not say that replayability is bad for every game, he said. I just say that [for] the games we do — story-based games, most individual players — the focus on replayability should not be there because it's not about it. We already have the problem that people do not even play games with single player experience, why should one focus on replayability?
Nevertheless, NFTs and live service games attract the attention of more and more large companies in the industry, including Ubisoft, EA, INAMI, Sega and Square Enix. Josef Far's remains optimistic and is convinced that the industry is a better future because they become more mature every year.
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