LOL: 7 skills eliminated by Riot Games that we still miss
Constant updates League of Legends are largely responsible for keeping the game on the crest of the wave, but the changes are not always positive. Although not the most common practice, Riot Games is used to remove skills when you upgrade to the characters or make changes. A gradual process that seen with years of perspective makes us remember affectionately even those nastier spells we proved at the time.
It is part of the natural evolution of the game and should never look back for too long because we know that will never return. However, it can also be a good idea to look back to try to remember other times of League of Legends. Here we have collected very interesting seven skills that disappeared from the game forever.
The stranger ZAC Rework
One of the skills that initiated the discussion spells out is the ultimate old ZAC. He was part of the Rework strange character who suffered during the year 2017. It both use the Q (Manor Local) such as the R (Rebates!) changed. The latter was the most special because it became an ultimate able to kidnap enemy champions and move to a selected area in a range of effect.
After the champion received this new skill, he suffered nerfs quite usual because of the excessive power that had the final. However, the ultimate also had consistency problems that could leave the champion almost useless in case of failure. A situation that led the developer to restore ZAC old Rebates effect!, more consistent and in many cases pleasant for the players.
Other reworks reversed...
The reworks reversed are one of the major sources Canceled skills, but will dedicate more categories. They are also interesting...
The Q (Fierceness) of rear : It currently remains very similar to the original, but for a time became a strange gash in cone not quite jell. The W (Canada Bioarcana) of Dog'Maw : For a few patches, doubling the speed of attack from the champion and pushing the limits, reducing damage per hit him. The Q (Seal of Malice) Leblanc : This skill became passive it, creating a very particular version of the champion marking the enemies giving them more time to react.
Old Matrix
Riot Games considers itself the rework of Matrix as one of the worst changes undergone League of Legends. Not that the new is bad, but hardly retains anything of the original. It is difficult to choose which skill would stay, although perhaps the most sense of power we faced was the old Q (Dark Flight). This was perhaps the most sense of power gave us being the centerpiece of a combo that could annihilate the enemies.
Matrix was a nightmare balance not used to have average: o was too powerful or virtually useless. Today there would be no reason to make a change of such dimensions and developers they know come in much more subtle ways. However, inexperience Riot Games made him the only champion who has been 'removed' from the game. Bad news for all lovers of a more interesting character.
Mordekaiser taught us to count to three
He was one of the biggest monsters that have seen League of Legends, but we will not lie if we lie in the few games in which he was not banned so enjoyed everything that we could. The Mordekaiser born of the rework of the colossi that changed the philosophy patch Riot Games had many benefits, but the most satisfying was the succession of shots of him Q, which increased the power of basic attacks. Devastating second attack, the third was able to start more life than accumulating the characters.
It was one of the first attempts Riot Games opening the bot lane more different champions, and a failure sound. He was not alone broken and had to go cutting functions as quickly as possible, if not the shooters always preferred their champions before these experiments developers. In addition, he arrived just before a world championship conditioning all games were played in about 2015 Worlds that have passed into history as the colossi.
Soraya and rain of stars
Soraya was the great protagonist of one of the darkest (and brief) times of League of Legends. In the previous version to the current rework of her, she invoked a rain of stars that hit all the surrounding enemies's position. In Bot Lane hers ability was not too meaning, and she could play bad past to her shooter, but she ended up discovering that in the lone rail she could be a very interesting option because of this effect.
The MANA costs of her were short, she she could silence the rivals and wears them without stopping while she cured himself. She lasted less than a year in the game, becoming competitive. The new version of it has also had some that another moment of glory, although neither by some she is so powerful when she is about being alone in a lane. Playing it was fun for the user, but one of the most frustrating experiences for the rivals.
IRE LIA had one of the definitive rarest ones
The Rework of Relic has been one of the most interesting League of Legends and Riot Games was able to maintain the original essence of it. However, along the way the developers had to eliminate two of the rare skills of this character. The R of the Champion launched blades similarly to how it does Gwen now with the definitive of it, although something less spectacular of it.
The problem of this skill is that she felt alien to the rest of the kit and on many occasions he did not even take advantage of everything. A very common combo was throwing a blade to the subjects to eliminate them with q (sword attack) and get a reboot that allowed us to reach the enemy. After this, the rest of the activations were used (they were four in total) to inflict damage.
It was also curious the functioning of the stunning of it, which only immobilized if we had less life than the rival, giving rise to very interesting mechanics.
The time of the immortal Mackie
Maybe it's one of the most infamous skills of League of Legends, but we've missed it after the last change that the champion has suffered. Mackie used to have an area of effect that reduced all the damage suffered by him and the allies of him by 20%. A disproportionate amount that allowed the colleagues to win the fights and that it became a true Titan capable of resisting what they would throw him.
The new definitive thing is not bad at all, but he has been moving away from the upper lane champion by eliminating a good part of the support tank facet of him. However, it was not necessarily bad news. The presence of him in the professional game was excessive. In the 2014 Worlds, where he was most used, he appeared as pick or Band at 92.3% of the games, gaining 63% of those in which the selection of him was allowed.
ARGOT, the most improbable handle
Although the new Argot is a moderately successful champion, the old man was one of the least popular League of Legends. He does not just adjust any of the roles of the game and had a skill kit too peculiar. However, his big problem was in the final : he selected a goal to suppress him and exchange with him the position of him of him.
This ultimate in a tank could be very positive, and we would like to see her again, but a relative flue champion that was played in the lower lane was too situational. To this we had to add the scarce range of him to have a very particular combo that did not fit. In fact, Riot Games ruled out to convert it into a viable shooter with his rework, deciding to send it to the top line.
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