Apparently, 343 will leave the infinite halo engine to change another
Undoubtedly, Halo Infinite did not end up being a success for Xbox , given that his servers have not been of total pleasure, to that the cancellation of the cooperative multiplayer on a divided screen is added. And now, it is mentioned that there would be a change of a graphic engine for the future, this includes getting rid of the slip space Engine to move on to another known tool.
Specifically, it is Unreal Engine , which is currently in its fifth version. This report comes directly from the journalist J Enemy Center, Who I hear from reliable sources that Microsoft will choose to make this change. And this is due to all the problems that the slippage Engine ** during the development of the last game.
I can only confirm that many sources say this and very clear that it has already been decided and that Halo will surely change to Unreal.
I feel that it is time for other changes behind the scene, including the people who leave and their past problems.
Unreal is a great choice.
For now, it seems that Halo Infinite will suffer from several changes. We have already seen that previously, because two great figures within the study left their positions currently. Microsoft or 343 Industries They still do not go out to say anything about it, but it would not be a surprise that in a few weeks through a blog statement they announce the update.
Remember that the title is available in Xbox One , Xbox Series x/s and PC .
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